Apex Legends is getting the largest content release in quite some time with the release of Season 20. With it being dubbed Breakout, players are going to want to check out all the changes coming.
Some of these changes are drastically going to affect the way players are able to play Apex, and this boils down to Legend Perks.
We’re going to run over all of them below.
Apex Legends Season 20: All Legend Perks
Apex has been in a tricky spot throughout the last couple of seasons, as the game has lost the identity it once had within the battle royale space. Now, Respawn is looking to take this back, by reverting some of the changes they made in previous seasons.
However, players are now overjoyed at one of the features being added in Season 20, and thanks to a new blog by The Gamer, we have some insight into all of the new Legend Perks coming to the game. These are going to be ways players can innovate with legends, and it should create some new playstyles.
Ash:
- LVL 2:
- Murder Machine – After a squad wipe, callout nearby squads
- Persistence – Marked for Death reveals for 60s
- LVL 3:
- Lasting Snare – Arc Snare multiple enemies. Greatly increase lifetime.
- Twin Snares – +1 Tac charge
Ballistic:
- LVL 2:
- Care Package Insight – Can reveal Care Packages
- Ammuvision – See ammo in deathboxes
- LVL 3:
- Extra Bullet – +1 Tac charge
- Lasting Bullet – Smart Bullet duration tripled
Bangalore:
- LVL 2:
- Big Bang – See ordnance through walls and deathboxes
- Ultimate Artillery – -25% Ult cooldown
- LVL 3:
- Cover Me – Auto-Ping enemies who trigger Passive
- Refuge – Regen HP inside Smoke
Bloodhound Apex legend perks:
- LVL 2:
- Tactical Upgrade – Reduced Tac cooldown
- Hunting Ravens – White Ravens charge Ult
- LVL 3:
- Taste of Blood – 25HP/knock while in Beast of the Hunt
- Full Coverage – Double Tac full-body scan duration
Catalyst:
- LVL 2:
- Prolific Piercings – +1 max active Spikes
- Ferro Throw – Increase Spike throw range
- LVL 3:
- No Show – Increase Dark Veil lifetime
- Long Form – Increase Dark Veil length
Caustic:
- LVL 2:
- Lightweight – Increase Tac throw range
- Diffuse – Increased gas area for ult
- LVL 3:
- Residual Toxins – Extend Nox Vision time
- Breathe It In – Regen HP inside Nox Gas
Conduit Apex legend perks:
- LVL 2:
- Shield Inclined – See Battery count on deathboxes
- Access Denied – Increase Ult mine damage radius
- LVL 3:
- Split Charge – +1 Tac charge, -50% shield heal duration
- Ranged Healer – +15% Tac range
Crypto:
- LVL 2:
- Recovery Protocol – Reduced Tac Cooldown
- Ultimate Upgrade – Reduced Ult cooldown
- LVL 3:
- Wider Network – +50% Passive and Ult range
- Satellite Ping – Call out squads in the area on Drone Deploy
Fuse:
- LVL 2:
- Walk it Off – Ignore slow and 50% damage from Ult
- Big Bang – See ordnance through walls and deathboxes
- LVL 3:
- Wreckless – -25% explosive damage
- Explosive – Speed Boost on Knuckle Cluster hit
Gibraltar Apex legend perks:
- LVL 2:
- Big Ups – Revive allies to 50 HP
- Killer Handling – Auto reload shotguns on knocks
- LVL 3:
- Baby Bubble – Smaller bubble. Faster cooldown.
- Bubble Bunker – +4s Tac lifetime
Horizon:
- LVL 2:
- Big Bang – See ordnance through walls and deathboxes
- Ammuvision – See ammo in deathboxes
- LVL 3:
- Tactical Upgrade – Reduced Tac cooldown
- Ultimate Upgrade – -14% Ult cooldown
Lifeline:
- LVL 2:
- Quick Response – +20% Revive speed
- Tactical Upgrade – -10s Tac cooldown
- LVL 3:
- Last Stand – Gain a Self-Revive
- Allied Support – Next Ult is a Supply Drop
Loba:
- LVL 2:
- Market Expansion – Black Market range increased
- Shopping Spree – Loba can take an extra item from Black Markets
- LVL 3:
- Tactical Upgrade – Reduced Tac cooldown
- High Value – Increase Tac height and range
Mad Maggie Apex legend perks:
-
LVL 2:
- Crowd Control – +1 Tac charge, -25% active duration
- Big Guns – 1.5x Depth and width of Tac
-
LVL 3:
- Killer Handling – Auto reload shotguns on knock
- Fireball – A little inspiration from Fusey
Mirage:
-
LVL 2:
- Revive Master – Revives allies with HP Regen
- More of Me – +1 Ult decoy, -30s cooldown
-
LVL 3:
- Me Two – +1 Tac charge
- Bamboozle Bonus – Bamboozles refresh Tac
Newcastle Apex legend perks:
-
LVL 2:
- Resilient Support – Mobile Shield +250HP
- Mobile Support – Increase Mobile Shield speed
-
LVL 3:
- Revive Master – Revives allies with HP Regen
- Stronghold – Increase Castle Wall HP and energized duration
Octane:
-
LVL 2:
- Thick Skin – -25% Stim damage
- Reckless – +25% explosive damage
-
LVL 3:
- Aerial Agility – Change directions on double-jump
- Mad Hops – +1 Ult charge
Pathfinder:
-
LVL 2:
- Forward Scout – Gain access to Survey Beacons
- Insider Knowledge – Gain access to Ring Consoles
-
LVL 3:
- Death Grapple – Reset Tac on knock
- Zipline Zen – Take less damage on energized Ziplines
Rampart Apex Legend perks:
-
LVL 2:
- Ultimate Upgrade – -20% Ult cooldown
- Bandolier – Carry extra ammo per stack
-
LVL 3:
- Running Hot – Improved Sheila handling and spinup time
- Amped Reloads – Faster reloads with Sheila & Amped Cover
Revenant:
-
LVL 2:
- Tactical Upgrade – Reduced Tac cooldown
- Murder Machine – After a squad wipe, callout nearby squads
-
LVL 3:
- Full Send – -20% Tac charge time
- Kill Thrill – Tac refresh on knock
Seer Apex legend perks:
-
LVL 2:
- Sense from Afar – +25m Pas/Tac range
- Mobile Senses – Faster movement using Passive
-
LVL 3:
- Eyes On Me – +1.5s scan duration
- Theatrical Projection – +20m Ult throw range
Valkyrie:
-
LVL 2:
- Extra Thrusters – Launch higher with Skyward Dive
- Aerial Expert – Improved Jetpack handling
-
LVL 3:
- Full Coverage – Missile Swarm widens to 3/5
- Fuel Depot – +25% Jetpack fuel
Vantage:
-
LVL 2:
- Insider Knowledge – Gain access to Ring Consoles
- Ultimate Efficiency – Increase Ult Accel charge
-
LVL 3:
- Echo Assist – Improved Tac double-jump
- Sharpshooter – Refresh Tac on hits with Ult
Wattson Apex legend perks:
-
LVL 2:
- Amped Revive – Revive allies to 50 HP
- Renewable Energy – Ult interceptions spawn Arc Stars
-
LVL 3:
- Power Pylon – Double Ult HP and capacity
- Full Coverage – Double placement & Ult Accel speed
Wraith:
-
LVL 2:
- Tactical Upgrade – Reduced Tac cooldown
- Sixth Sense – Passive triggers when squads approach
-
LVL 3:
- Ultimate Upgrade – Reduced Ult cooldown
- Quick Shift – Faster Tac wind-up